Orbit Vehicle Family

Ford Motor Company

DATE - SUMMER 2024

SCOPE - 12-WEEK INTERN DESIGN PROJECT

ROLES: VEHICLE DESIGN: MATT, NICK, VAUGHN

ENGINEERING: RENEE GRAPHIC DESIGN: ALEXIS,

ART: HUMAN-CENTERED DESIGN, RESEARCH, STORY, & PROJECT MANAGEMENT

AWARD - FORD BUSINESS CASE COMPETITION, HIGH ACHIEVER

Three Vehicles, One Shared Platform

Ford’s Human-Centered Design internship provided hands-on experience in design research, concept development, prototyping, and visualization.

The Orbit Vehicle Family is a collaboration between six interns across disciplines to design three adaptable, affordable vehicles for 2040. My contributions focused on research, experience design, and key feature development.

Check Out Full Slide Deck! (Warning: Long)

16 years makes a big difference.

What will vehicles in 16 years look like?

What features will they have?

Orbit Vehicle Family -

Three Vehicles, One Shared Platform for 2040

Orbit-C

The Commuter Coupe

Orbit-U

The Adaptable Utility Vehicle

Orbit-A

The Family Adventure Van

Orbit is a Vehicle Family under the Ford Motor Co. Umbrella (Ex. F-150 Family)

Mood Attributes

Feel: Expressive, Honest, Immersive

Look: Symmetrical, Personalized

Function: Modular, Intuitive

Design Principals

Forge Sustainably

Innovate Affordability

Embrace Identity

Grow from our Roots

Archetype

Integrated Opportunist

Needs: Seamless integration between the digital and physical world

Values: Sustainability, Affordability, Personalization, Tech Integration

Work, relaxation and adventure have never been more accessible. 

Core Affordabilities

Same Platform + IP

By using the same parts, the cost of manufacturing decreases

Gigacasting Manufacturing

Gigacasting is casting the frame as one piece, not a welded assembly

Core Materials

Recycled and Reused Materials

Recycled aluminum, plastics, and metals

Anodized Aluminum Exterior

Anodizing reduces cost and hazardous waste of paint

Core Experiences

Shy Technology

Made with a semitransparent fabric over an LCD screen, Shy Tech enables a calm, tidy, and more visually appealing interior

Use Modes + Adaptability

Each vehicle in the Orbit family can enter different Modes to satisfy customer needs. Furniture can adapt to activities

Autonomous Driving + Furniture

Level 3-4 Autonomous Driving & furniture enables customers to take back their time when traveling from point A to point B

Solar Power + Materials

For Orbit, sustainability is affordability

Orbit uses roof solar panels for power, recycled plastic for interior, and recycled aluminum for gigacast framing

Orbit-C

“Quantum Commuter” Cameron

Needs: Work-On-The-Go: Efficiently take back time to work

Enjoy-Off-The-Go: Enjoy driving during free time

Modular Flip Table

The doors’ flip table allows the installation of a keyboard, gaming controller, + more

Work Mode

The windshield can be enabled as a flexible OLED screen, modular flip table, and petals fold down during autonomous driving

Sport Mode

Users can be confident and comfortably drive with the ‘hugging’ seat and communicative lighting

Orbit-U

“Adaptive Utile” Erin

Needs: Modular Upfitting: Engage maximum versatility

Power/Storage Integration: For using and storing tools

Powered Grid

The contact-power floor allows for tool use without clunky wires using vehicle battery

Architect Mode

Railed seating allows space to work quickly in VR and translate physically via 3D printing (using Powered Grid).

Foreman Mode

Versatile work configurations, options to seat 1-5 people, adaptable storage that can be accessed from inside/outside vehicle

Orbit-A

“Family Adventurer” Drew

Needs- Effortless Trekking: Enable journeys into nature

Organized Storage: Compact footprint req. it!

Built-In Overland Tent

This stow-flat tent enables instant adventure

Camp Mode

Comfy and private car sleeping with low power climate control, memory chairs, and electrochromic glass.

Store Mode

Extra Storage comes in at the tailgate and in the overland tent (for on-the-go).

Animation

Lessons Learned

Expanding Human-Centered Design

Gained a deeper understanding of HCD’s full scope, from research and personas to concept development.

Project Leadership & Collaboration

Managed a team of interns, balancing Orbit coordination with individual design projects.

Visualization & Animation

Learned to create GIFs in Rhino and improved visualization techniques for design storytelling.

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